package alingrad.engine.src.core;

/**
 * A node that fits into the game tree.
 * @author alingrad
 *
 */
public abstract class TreeNode {
	/**
	 * Initializes the node.
	 */
	public abstract void initialize();

	/**
	 * Updates the node.
	 * @param delta time (in milliseconds) since last update call.
	 */
	public abstract void update(long delta);
}
